Abraxas 2.0: The Platform
April 2026
Abraxas Forge started as a character creator. Today, it has become something bigger.
When we launched Forge, the goal was simple: give Abraxas players a clean, wizard-driven way to build characters on any device, export to PDF, and get to the table faster. It worked. Players built characters. We watched the wizard completion data, fixed the friction points, and iterated.
But something kept surfacing in conversations: designers building their own d6 systems, running them in campaigns, and doing it all with spreadsheets and Google Docs because there was nowhere to put a ruleset that wasn't just a PDF. That's the gap v2.0 is built to close.
Abraxas Forge is now a platform. The Abraxas ruleset is one of many. Indie designers can build, publish, and sell their own rulesets here. Players can browse, buy, and play in any of them. Here's what shipped.
A Marketplace for Rulesets
The new ruleset marketplace is the front door. Browse published rulesets, claim free ones in one click, or buy paid ones through a standard Stripe checkout — your library updates immediately, and the ruleset appears in your character wizard without any friction.
Ruleset pages surface the context that actually matters: whether you already own it, whether it's your own listing, and who published it. Every creator gets a public storefront at /sellers/:userId where their catalog lives. Publishers can edit listings, activate them, delist them, or take them down entirely.
New listings go through an admin approval gate before they're public — quality control matters more than launch velocity when you're building a marketplace from scratch.
The Authoring Studio
This is the core of v2.0, available to Premium users. The Authoring Studio is a tabbed editor that covers every layer of a ruleset, from the mechanical to the cosmetic.
The tabs: Metadata, Attributes, Skills, Templates, Rules Flavor, Brand Theme, Raw JSON, Publish.
Under Attributes and Skills, you get full CRUD on primary attributes, secondary attributes, and skills — each with a per-type form editor. The mechanics formula editor shows a live preview as you type, so 3d6+2 renders exactly as it will in the character wizard while you're still writing the formula. Templates, including cost structures, are editable the same way.
Rules Flavor gives you five structured markdown sections to write your system's voice — the flavor text, clarifications, and designer notes that make a ruleset feel like yours rather than a generic chassis.
Brand Theme lets you upload a logo and cover art, set a color palette, and choose typography. Live preview runs beside every tab, so you're never guessing how the finished ruleset will look to a player.
When you're ready, a publish-readiness checklist surfaces anything that needs attention before your ruleset goes to the approval queue. And if another ruleset already exists that's close to what you're building, you can fork it — skills and templates deep-clone into your copy.
Selling Your Work
If your ruleset is paid, Stripe Connect handles the seller onboarding and payouts. Publishing works on a snapshot model: buyers always receive the exact version they purchased, so you can keep iterating on your ruleset without it changing under people who already bought it.
Every ruleset has license and attribution fields — because credit and terms matter, and they shouldn't be an afterthought buried in a PDF appendix.
Multi-Ruleset Play in the Wizard
The character wizard now supports any ruleset in your library, not just Abraxas. A ruleset picker appears at the start of character creation. Once you choose, attribute labels and dice notation adapt to that system — if your ruleset uses different primary stats or different powers, the wizard reflects that.
Your characters remember which ruleset and version they were built with. If a creator renames something later, your existing characters don't lose their dice or break their data.
We seeded an OpenD6 skeleton as a starting-point ruleset for creators who want a familiar foundation to fork and build from.
What's Next
Browse the marketplace at forge.abraxas.rocks. If you're a designer with a system in a drawer, the Authoring Studio is where it stops being a drawer.
The Abraxas system is still here. It's just no longer alone.